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Over the last week or so I’ve had a couple of people question me over the new Lost Scrolls of Handwork logo. Some were disappointed that I used AI to create it while others immediately assumed that meant I was about to start making fully AI generated podcasts and content. So let me explain where I actually stand on all this.
Yes, I used AI to create the logo. And yes, I probably got a little carried away experimenting with it because truthfully this was the first time I’d ever seriously used AI for anything.
But let’s get one thing straight. I could redraw that logo myself without much difficulty at all. I’ve worked with graphic design software for years. Recreating it manually would not be some impossible task for me. The issue was never ability. The issue was time.
Between work, woodworking, writing, researching, designing and trying to keep all these different projects moving at once, there simply comes a point where you physically cannot do everything yourself no matter how much you want to.
So I decided to experiment with AI as a tool.
And after spending weeks learning this stuff I can honestly say this. Some of it is useful. A lot of it is overrated.
Most of these companies are trying to convince people they’re good, but in reality they’re not.. Especially when it comes to animation and lip syncing. What looks simple on the surface quickly becomes very complicated once you start trying to do it properly yourself.
I still haven’t completely figured out the lip syncing side the way I want to, although I did eventually get another character working surprisingly well after a lot of trial and error and many late nights learning all this from scratch. I’ve been getting around three hours sleep a night just trying to work through it. Right now it’s 3:30am and I’m getting up at 5:00am.
But what bothered me was seeing people immediately assume that because I used AI to create a logo, that somehow means everything I do will suddenly be fake. My track record already speaks for itself.
For 28 years, longer if you start counting from the age of 7, I’ve been building clocks, furniture, studying woodworking, writing articles, sharing knowledge and trying to preserve the craft. My gallery is full of work made with these two hands. Only one year of those 28 years I’ve use machinery, the rest of those years it was only hand tools. That should say some thing. My blog has served readers around the world for years. I also ran a magazine alongside my mate Matt McGrane who painstakingly edited my work issue after issue.
None of that came from AI. Heck AI didn’t even exist then. And none of that suddenly disappears because I experimented with a tool once.
Many of you also remember my old YouTube channel that was hacked and eventually wiped out along with years of videos and over 50,000 subscribers. Starting again from scratch after something like that is not easy, but I kept going because the purpose behind all this never changed. That purpose has always been simple.
1. To preserve the craft.
2. To pass knowledge on.
3. Not hoard it.
After giving this a lot of thought, I’ve decided the podcast idea will not be moving forward the way I originally intended.
The blog simply makes more sense for what The Lost Scrolls of Handwork actually is. That’s where the real substance has always been.
What I will continue doing however is creating narrated videos on YouTube using my own recorded voice while discussing subjects like shellac, tools, techniques and historical woodworking. The only difference is there will be a 2D character lip synced directly to my voice while images and material related to the topic are shown on screen. After all, there is no point throwing away something I’ve spent many sleepless nights learning.
I’ll still be recording the voice myself. I’ll still be editing the audio myself in Resolve. And I may still upload the audio versions to Spotify for people who enjoy listening while driving home from work or spending time in the workshop.
As for the logo itself, some of you probably noticed I already changed it back to the original one. Yes, I drew that one myself years ago in Illustrator before eventually replacing Adobe software with Inkscape. I still enjoy using open source software wherever I can and saving money in the process.






















