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RetroTech & Café

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Un blog de reflexión personal sobre retro tecnología informática y su relación con el presente

stories
Exclusive interview with Trevor Dickinson – PART 1: “The Amiga wasn’t just chips and circuit boards. It was built by brilliant engineers solving problems that had no right being solved.”
englishentrevistahardwareperspectivasretro-hardwareretrocomputacionsistemas y culturatecnologias-retrotecnologias-vintage
About seven months ago, at one of the most memorable events in the recent history of the Amiga -the Amiga 40th in Mönchengladbach, Germany- I listened to one of the most iconic and energetic presentations of the entire gathering. The speaker was none other than Trevor Dickinson, with whom I would later have the privilege […]
http://retrotechycafe.wordpress.com/?p=852
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Inside the VIC IV: The Retro Modern Heart of the MEGA65
englishhardwareretro-hardwareretrocomputacionretrogamingtecnologias-retrotecnologias-vintage
The MEGA65 was born as an homage to the Commodore 65, but it quickly stopped being an archaeological curiosity and became a retro‑modern computer with ambitions of its own. At the center of that hybrid identity lies the VIC‑IV, a graphics chip that not only completes the circle the VIC‑III left open in the early […]
http://retrotechycafe.wordpress.com/?p=819
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Simon’s C64 Core: retro is also written from the South
emulationenglishretro-hardwareretrocomputaciontecnologias-retrotecnologias-vintage
There are times when the bursts of information don’t let us read carefully all the things happening in the retro world, especially when the news comes from Argentina. Not long ago I was talking with Simón Zarub, a local musician and programmer from Buenos Aires who developed his own computing-as-a-service project: a web platform where […]
http://retrotechycafe.wordpress.com/?p=798
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Simon´s C64 Core: lo retro también se escribe desde el Sur
emulacionespañolretro-hardwareretrocomputacionretrogamingtecnologias-retrotecnologias-vintage
Hay veces que las ráfagas de información no nos dejan leer con detenimiento todas las cosas que pasan en el mundo retro, sobre todo si las noticias provienen de Argentina. Hace poco dialogaba con Simón Zarub, un músico y programador local de Buenos Aires que desarrolló su propio proyecto de informática como servicio: una plataforma […]
http://retrotechycafe.wordpress.com/?p=778
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Bits & Bytes with Gunnar: Stories of the NatAmi and the Apollo A6000 from Discord
englishhardwareretro-hardwareretrocomputaciontecnologias-retrotecnologias-vintage
Discord is one of the refuges in the retro‑technology scene. Among other things, of course. It’s also the preferred environment for technical teams, far from the context of social networks and their characteristic toxicity. On Discord you never know when good stories might appear. Sometimes, they simply flow by chance. Like the one I want […]
http://retrotechycafe.wordpress.com/?p=748
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When Sierra’s adventures shine in 8 bits once again
englishperspectivaspoint and clickretrocomputacionretrogamingtecnologias-retrotecnologias-vintage
Exclusive interview with the creator of MegaAGI for the MEGA65: “keeping history alive is a kind of mission for me.” The MEGA65 community is small and vibrant. It is also extremely active and talented. This is demonstrated by the creation of the MegaAGI interpreter, one of the most interesting projects for the MEGA65 user community, […]
http://retrotechycafe.wordpress.com/?p=719
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Introducción al Apollo A6000: el Amiga 68k más potente que jamás existió, ahora disponible
españolhardwareretro-hardwareretrocomputaciontecnologias-retrotecnologias-vintage
¿Qué es lo que hace que un Amiga sea un Amiga y no otra plataforma? Y sobre todo… ¿qué es lo que hace al Amiga ser algo tan especial y extraordinario? Si nos hiciéramos esta misma pregunta hace más de 30 años la respuesta, posiblemente, sea inequívoca entre los usuarios de esa plataforma. No pretendo […]
http://retrotechycafe.wordpress.com/?p=707
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Introduction to the Apollo A6000: the most powerful 68k Amiga ever created, now available
englishhardwareretro-hardwareretrocomputaciontecnologias-retrotecnologias-vintage
What is it that makes an Amiga an Amiga and not just another platform? And above all… what is it that makes the Amiga something so special and extraordinary? If we had asked ourselves this same question more than 30 years ago, the answer would likely have been unequivocal among the users of that platform. […]
http://retrotechycafe.wordpress.com/?p=708
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Exclusive Interview with the Creators of MegaSPUTM for the MEGA65: “My dream was to bring The Secret of Monkey Island to an 8-bit computer”.
englishpoint and clickretrocomputaciontecnologias-retrotecnologias-vintage
Introduction: the native SCUMM Interpreter redefining the limits of the point‑and‑click genre on the platform We are living in a technically fascinating era for retro computing and gaming. A multiverse where the retro coexists with the modern -and, at the same time-, reinterprets it. It lives it with new energy. It enriches it with history, […]
http://retrotechycafe.wordpress.com/?p=666
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Entrevista exclusiva con el Dr Ed Hepler: el hombre detrás del proyecto Amiga Hombre
españolhardwareperspectivasretro-hardwareretrocomputaciontecnologias-retro
No puedo explicar con palabras sencillas la mezcla de satisfacción, entusiasmo y alivio que siento al publicar este artículo en este momento; un trabajo que considero una pieza histórica y fundamental en la historia moderna del Amiga. En este caso no soy yo el que la cuenta (aunque tampoco podría hacerlo con este nivel de […]
http://retrotechycafe.wordpress.com/?p=659
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Exclusive Interview with Dr. Ed Hepler: the man behind the Amiga Hombre work
englishhardwareperspectivasretro-hardwareretrocomputaciontecnologias-retrotecnologias-vintage
I can’t put into simple words the mix of satisfaction, excitement, and relief I feel as I publish this article; a piece of work that I consider historical and fundamental in the modern history of the Amiga.In this case, I’m not the one telling the story (nor could I do it with this level of […]
http://retrotechycafe.wordpress.com/?p=653
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