I'm sorry to jump out on that sort of issue again, because it was partially treated in issues such as #4830. To comment @andrewrk in the previous issue : Figuring out why such checks are always ena...
Unlike other toolchains, Zig enables many more safety checks by default. We've caught undefined behavior in GLFW, the DirectX Shader Comppiler, and Google Chrome's WebGPU implementation as a result. But debugging these situations can be a bit tricky sometimes, so here's a walkthrough of how to debug such an error using Zig and LLDB.