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GitHub - pvigier/MyGAL: MyGAL is a computational geometry algorithms library

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MyGAL is a computational geometry algorithms library - pvigier/MyGAL

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Vagabond – City Generation

Hi everyone! Last month, I had been working on city generation. The goal was to use buildings generated by my building generator, to place them on the map and to link them using roads. In this post, I will share with you the main ideas and techniques I used to achieve that. Here is an animation showing the overall process:

0 inbound links article en vagabondpcgmath (3)python (6)cpp (8)pcg (16)simulopolis (5)linux (1)geometry (1)graph (1)git (1)vagabond (27)ecs (2)game-engine (8)