I’m mostly experienced in building web apps. And I always wondered how other types of applications are built. Embedded systems, mobile apps, desktop applications, etc. Do we share the same practices? And mostly: what can we learn from other ways of working? In this interview I try to find out the differences to the AAA game industry by interviewing João Pataca Oliveira. How are their quality processes? How to they ensure a healthy environment on such a fast pace and competitive area?
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