As a one man game studio (an INDIEvidual) Bram Stolk develops games. This is his development diary.
Implementation of OpenCL 3.0 on Vulkan. Contribute to kpet/clvk development by creating an account on GitHub.
As a one man game studio (an INDIEvidual) Bram Stolk develops games. This is his development diary.
OpenCL™ (Open Computing Language) is an open, royalty-free standard for cross-platform, parallel programming of diverse accelerators found in supercomputers, cloud servers, personal computers, mobile devices and embedded platforms. OpenCL greatly improves the speed and responsiveness of a wide spectrum of applications in numerous market categories including professional creative tools,
Because I am a sucker for Linux SBCs, I got myself a Sipeed Lichee Pi 4A RISCV SBC. And remarkably, it can do OpenCL too! Which means...
Compiling CLVK for Android. Many Android devices, especially Google Pixel, ship without the OpenCL library. At some point I needed OpenCL ...