Snowboard Kids 2 for the Nintendo 64 has reached 100% matching decompilation. A brief note on what that means, how we got here, and what comes next.
Decompilation of snowboard kids 2 (N64). Contribute to cdlewis/snowboardkids2-decomp development by creating an account on GitHub.
Snowboard Kids 2 for the Nintendo 64 has reached 100% matching decompilation. A brief note on what that means, how we got here, and what comes next.
Debuggers are an invaluable tool for decompilation but a lack of symbols can make it challenging to effectively use them. This post provides an overview of my own workflow applied to a seasonally appropriate problem: figuring out how the game loads Jingle Town.
A look at where coding agents help (or don’t) in the matching decompilation of Snowboard Kids 2 on the Nintendo 64.
A deep dive into how a 'one-shot' Claude headless loop (paired with scoring, defensive tooling, and a simple bash driver) massively accelerates matching decompilation of Snowboard Kids 2 on the Nintendo 64.
After rapid advances thanks to one-shot decompilation, progress on the Snowboard Kids 2 decompilation began to falter. This post explores the workflow evolution, tooling improvements, and fundamental LLM limits that emerged when tackling the long tail of increasingly difficult functions.