This year has been great for Rust gamedev on the web. Huge progress has been made towards a full game stack being available more-or-less “for free:” most of the foundational crates have available web support, in one way or another.
Hey everybody, I'm Ryan, maintainer of Quicksilver and a relatively new maintainer of Winit, a pure-Rust library for creating and managing windows. We're used by a wide range of desktop and gaming software, from Alacritty and Servo to ggez and Amethest. With an alpha release of Winit's next version (0.20.0-alpha4), we've brought Winit to a new platform: the web! Targeting the Web Winit supports both stdweb and wasm-bindgen, two libraries for conveniently binding to the web APIs from Rust. wasm...
This year has been great for Rust gamedev on the web. Huge progress has been made towards a full game stack being available more-or-less “for free:” most of the foundational crates have available web support, in one way or another.
This year has been great for Rust gamedev on the web. Huge progress has been made towards a full game stack being available more-or-less “for free:” most of the foundational crates have available web support, in one way or another.