Wow. November was my last post, huh? Well, this blog has had a lot of lapses over the years, and it’s always been my fault as I get distracted or my enthusiasm dips for a bit. But not this time! This time I was a bit shaken up by the crazy WordPress drama that happened … Continue reading "Back Again, But Not Here"
artvideo games3d printer3d printing3d printing game spritesgaminglasercutternintendopixel artretro gamesspritesvideo game sprites
Sometimes (a lot of the time) I’ll look back at my blog posts and realize that there’s some really big thing I’ve been doing or working on that would have made for an interesting blog post, and while I might post about them on my socials, like Mastodon or Tumblr, I won’t ever remember to … Continue reading "Pixel Prints and Other Gaming Crafty Things"
movies/tvvideo gamesgame center cxgamecenter cxJapannintendoretro game masterretro gamesshinya arino
I’ve talked in a previous post about my love for the show GameCenter CX, a Japanese show where comedian Shinya Arino is tasked with beating a retro game by a certain time limit. The show is an hour long, and the main challenge is broken up by a couple of shorter segments throughout. The recurring … Continue reading "My Top 5 Game Center CX Segments"
halloweenOld SchoolgamesgamingNESretro gamesvideo games
Monster Party for the NES was one of those consistent rental games for me as a kid. The gameplay was solid, and the setting had a unique charm to it with its creepy atmosphere. And the game was *just* challenging enough that I could make good progress with it, but never get very far in … Continue reading "Backlog gaming: Monster Party (NES)"
What features do you think make good selling points for games? An immersive world and interesting character development? Challenging obstacles and boss fights? Or what about how big the file size is to download? Because for some reason, video game marketers in the 90s suddenly started doing a lot of bragging about how big the … Continue reading "(File) Size Matters?"
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Beetlejuice came to theaters in 1989, and while I didn’t see it on the big screen, I caught it as soon as it came to our local VHS rental place. It was the perfect mix of creepy, funny and fun to get me absolutely hooked. We eventually got an action figure line from Kenner, makers … Continue reading "Beetlejuice (NES)! Beetlejuice (GB)! Beetlejuice (PC)!"
video gamesbackloggame boynintendoretro gamesteenage mutant ninja turtlesTMNT
There’s been a couple more games I’ve played through in my backlog since my blogging about Little Nemo and The Guardian Legend. Next on my sights was a game that I’d wanted to play through for a long time now, the last Konami TMNT game for the Game Boy, Teenage Mutant Ninja Turtles III: Radical … Continue reading "Backlog Gaming: Teenage Mutant Ninja Turtles III: Radical Rescue (Game Boy)"
One thing a lot of fans and critics have said about Ghostbusters Frozen Empire is that it has too many characters with too little focus on each, and too many plotlines for one movie. There have been interviews with the director where it’s been said they looked towards The Real Ghostbusters cartoon on how they … Continue reading "Frozen Empire is at least 4 movies worth of Ghostbusters crammed into one"
I mentioned in my last post that I was delaying working on the Steamboat Willie Rides Again game to work on a short game for the Byte Off IV, a five week competition where you make a game, or at least a demo, for the NES using NESMaker. The theme this year was New Frontiers. … Continue reading "Monarch’s Flight – my new homebrew NES demo game!"
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Hoo boy, been a while. Let me briefly say, November and December sucked personally, and I found it hard to get back into blogging and making YouTube videos after I lost my momentum. But here’s my attempt at getting back into things. As you may know, Mickey Mouse went public domain as of January 1, … Continue reading "Steamboat Willie Rides Again on NES!"